

The Dark Knight is just a very solid frontliner and definitely deserves recognition.

The Afflictor brings both debuffs and shields, which is a nice combination. The Summoner has good single target damage and a summon to drop down in between, which is very nice. The Necromancer's mercenaries are all very good, I think. I think it depends on what you're going for, but. The Warlock can bring some beef though, so the necro summoner has dropped a few ranks in my personal tier list. Pretty straight forward.īefore the Warlock summoner was added, the Necro Summoner was a potent choice just for disposable meatshields. The grandma is the archer throwing knives here.īaroness: Slightly more offensively focused versions of the Knight and Archer, the spearman is an 'exotic' Berserker. The big Cletus knight's shield breaks after a few hits, unlike other knight classes. Peasants: are basically crappy versions of the Knight, spearman, and archer.

The witch debuffs/weakens enemies and makes the DK and Summoner do more spell damage, and the summoner brings out a zombie and has a shadowbolt. Necromancer: Dark Knight has an aoe attack, but is otherwise a smarter Berserker. All three factions have some way of boosting units from the same faction, either through a buff or debuff. In general they follow the same basic classes you do: a knight, spearman, and an archer, with a few variations.
